Character skills in West of Loathing are a mix of class-specific abilities and generic skills acquired through various means. Skills are also either usable only in combat, for which most require using Action Points (AP), or provide non-combat or passive abilities. Combat skills are further broken down depending on whether you can only use them once in a given combat scenario or multiple times, and whether or not using the skill ends your combat round.
Other characters also have skills. The core pardners all have skills, a special set of skills is used when playing The Bovermind during the Fort Memoriam minigame, and if you dip into necromancy you can gain perks for summoning skeletal thralls that have their own skills.
Below is a full list of all skills you as a player may end up using or selecting. Below the table is the formal category listing with some useful sub-categories. For opponent skills see the mob skills page.
Skills List[ | ]
Image | Name | Description | Type | AP | Class | Restrictions | Source |
---|---|---|---|---|---|---|---|
Bad Medicine | First, do no harm. Is how that oath you didn't take starts. | combat | 1 | Snake Oiler | Does not end turn | Reading the "Debilitating Toxins: Where Are They Now?" article in Modern Snake Oiler | |
Bean Golem | Summon a powerful golem made of beans who will (probably) do your bidding. | combat | 2 | Beanslinger | Once per combat Does not end turn | Reading a volume of Advanced Beancraft | |
Beanshield | Conjure up a whirling sphere of beans that will protect you from melee attacks. | combat | 1 | Beanslinger | Once per combat Does not end turn | Starting combat skill for a Beanslinger. | |
Beanwall | Conjure up a wall of beans in front of you, which will provide cover from gunfire. | combat | 2 | Beanslinger | Does not end turn | Reading a volume of Advanced Beancraft | |
Beef Up | Tap into your inner wellspring of beefiness, temporarily increasing your Muscle. | combat | 1 | Cow Puncher | Once per combat Does not end turn | Starting combat skill for a Cow Puncher. | |
Beta Blast | Once per combat | ||||||
Bloodbeans | Your bloodstream is chock full of tiny beans, which are in turn chock full of restorative proteins. | misc | Beanslinger | Reading a volume of Advanced Beancraft | |||
Bonesaw | An instant kill on any skeleton opponent. | Doc Alice | |||||
Build Cover | Susie builds a wooden wall to block (ranged) attacks. The wall is immediately destroyed by melee damage. | Susie | Once per combat | ||||
Bull Stomp | Sometimes, you just hate the ground. | combat | 1 | Cow Puncher | Reading Advanced Cow Punchin' | ||
Butter Bean | This spell lets you conjure a giant bean made of pure butter, then use it to gum up an opponent's works. | combat | 1 | Beanslinger | Reading a volume of Advanced Beancraft | ||
Dark Howdy | Say hello. To EVIL | combat | 2 | Once per combat | Reading Dangerously Advanced Nex-Mex | ||
Dark Whisperin' | Spooks all enemies for minor spooky damage. | Crazy Pete | Once per combat | ||||
Deadeye | You're a crack shot. You can bullseye a bull's eye at 300 paces. You can shoot a fish in a barrel, even if the fish is really small and the barrel is really big. | misc | Snake Oiler | Starting misc skill for a Snake Oiler | |||
Deploy Snake | What good is a briefcase full of snakes if you can't occasionally pull a snake out and tell it what to do? | combat | 1 | Snake Oiler | Starting combat skill for a Snake Oiler | ||
Dickerin' | You drive a hard bargain, and you never let anybody sell you the long end of a stick. | misc | Reading Mind Your Meat | ||||
Dirty Poker | You've learned how to cheat at the weird variant of Poker they play in these parts. | misc | Reading How to "Cheat" at "Poker" | ||||
Enlightenment Field | |||||||
Fan Hammer | Shoot first, then shoot again, then shoot again, and then ask questions if there's anything left to ask questions of. | combat | 3 | Snake Oiler | Reading the letter to the editor from a woman in Wyoming in Modern Snake Oiler | ||
First Aid | In the West, doctors are few, far between, expensive, and poorly trained. You've decided it's safer to take matters into your own hands. | combat | 1 | Cow Puncher | Once per combat Does not end turn | Starting combat skill for a Cow Puncher. | |
Foragin' | You know how to live off the land, by extracting booze and cactus potions from the land. | misc | Read Desert Eatin' and Drinkin' | ||||
Fungal Spores | Allows Gary to blast out fungal spores, reducing the entire enemy team's stats by 3. | Gary | |||||
Gary-Fu | Gary attacks a single target multiple times, with the number of attacks based on his level, capped at 6. | Gary | |||||
Ghost Stampede | Deal approximately X Spooky damage to all enemies. | combat | Skeletal Thrall | Available to your skeletal thrall, and your ominous skeletal thrall | |||
Good Medicine | Some of your patent medicines actually work! You save those for your own use. | combat | 1 | Snake Oiler | Reading the recipe for a new kind of snake-oil concoction in Modern Snake Oiler | ||
Gore | You've spent enough time in the triangular area where two trails merge to know how to most efficiently hurt a whole row of things. | combat | 2 | Cow Puncher | Reading a Cowpunchin' Manual. | ||
Great Northern Blizzard | Summon a whirling blizzard of frozen Great Northern beans, dealing Cold damage to all of your enemies. | combat | 4 | Beanslinger | Reading a volume of Advanced Beancraft | ||
Grinnin' Skull | Skulls are scary, and ghosts are scary, so you know what would be double scary? Yes you do. | combat | 1 | Reading Introductory Nex-Mex | |||
Haymaker | A haymaker is when you punch somebody while the sun shines. There's a different name for when you punch somebody where the sun doesn't shine. | combat | 2 | Cow Puncher | Reading Advanced Cow Punchin' | ||
Hell Bolt | You will deal 3 damage to this revolting human. | combat | 0 | Bovermind | This skill is available to you if you play the table-top game at Fort Memoriam | ||
Hell Heal | Heal your target for 5 HP | combat | 1 | Bovermind | Does not end turn | This skill is available to you if you play the table-top game at Fort Memoriam | |
Hell Missile | This revolting human will be utterly destroyed. | combat | 3 | Bovermind | This skill is available to you if you play the table-top game at Fort Memoriam | ||
Hell Raise | Increase the target's stats by 1 | combat | 1 | Bovermind | Does not end turn | This skill is available to you if you play the table-top game at Fort Memoriam | |
Hellbender | You tamper with the forces of nature, making you yourself a force of nature. | misc | Beanslinger | Starting misc skill for a Beanslinger | |||
Hornswogglin' | You're a city slicker and a witty trickster. | misc | Snake Oiler | Starting misc skill for a Snake Oiler | |||
Intimidatin' | You have a way of getting what you want. | misc | Cow Puncher | Starting misc skill for a Cow Puncher | |||
Lantern Bash | * Does hot/melee damage based on the difference between Pete's and the opponent's Muscle, modified by any hot resistance they may have. | Crazy Pete | |||||
Lasso (skill) | Allows Susie to tie up an enemy and prevent it from acting for 1 turn. | Susie | Once per combat | ||||
Lava Fava | Summon a fava bean made of boiling lava, and hurl it at your unsuspecting foes! | combat | 1 | Beanslinger | Starting combat skill for a Beanslinger. | ||
Leatherworkery | Your understanding of occult cow anatomy allows you to make seriously enchanted leather goods. | misc | Cow Puncher | Reading a burned leatherworking manual | |||
Lockpickin' Expertise | They ain't yet invented a lock that'll keep you out! | misc | Reading Locks and How to Pick Them | ||||
Master Cookery | Your cooking skills have boiled over and splattered all over the sublime. | misc | Beanslinger | Reading Beans Illustrated | |||
Medicinal Gas | |||||||
Menacing Moo | Moo at your foes, weakening their resolve and their muscles. | combat | 2 | Cow Puncher | Reading Advanced Cow Punchin' | ||
Outfoxin' | You're smarter than a box of rocks. | misc | Beanslinger | Starting misc skill for a Beanslinger | |||
Patch Up | Lets Doc heal a target. | Doc Alice | |||||
Peace of the Grave | Heal all friendly characters for 20 HP. | combat | Skeletal Thrall | Available to your ominous skeletal thrall | |||
Pep Talk | Gives the selected target a boost to all stats for the duration of combat. | Crazy Pete | |||||
Potionology | Your potion-mixing skills are the toast of the West. | misc | Snake Oiler | Reading Oils I Have Known | |||
Quick on the Draw | A feller has to get up pretty early in the morning to shoot you. | misc | Snake Oiler | Reading an issue of Modern Snake Oiler | |||
Rain of Teeth | At any given point, there are millions of human teeth suspended in the clouds above us. You just know how to jostle them loose. | combat | 4 | Reading Horrifying Concepts of Nex-Mex | |||
Rifle Shot | Susie inflicts ranged damage to enemies. | Susie | |||||
Safecrackin' | The word "safe" is a real misnomer when you're around. | misc | Get Crackin': A Guide to Modern Safes | ||||
Scattergun Blast | Does a fixed amount of damage (based on Doc's level) to all opponents. | Doc Alice | |||||
Science Blast | |||||||
Shadow Tumbleweed | Will deal X Spooky damage! | combat | Skeletal Thrall | Available to your neophyte skeletal thrall, your skeletal thrall, and your ominous skeletal thrall | |||
Shoot Science Pistol | |||||||
Shootenanny | Have a wild shootin' party! | combat | 3 | Snake Oiler | Modern Snake Oiler | ||
Snakewhip | Whip out a snake, then whip something with it! This skill deals a flat amount of damage and poisons its target. | combat | 1 | Snake Oiler | Starting combat skill for a Snake Oiler | ||
Spawn Grunt | Allows Gary create a copy of himself to use as a meatshield/attack. | Gary | Once per combat | ||||
Strong Medicine | The right combination of chemicals, extracts and oils can make you smarter, stronger and more stylish, respectively. | combat | 2 | Snake Oiler | Once per combat | ||
The Ol' One Two Three | You've learned that the only thing better than hitting an enemy once is hitting an enemy several times. | combat | 3 | Cow Puncher | |||
Thick Skin | Your skin is thick, like leather. | misc | Cow Puncher | Reading Advanced Cow Punchin' | |||
Tough Customer | You're rough and tumble, rowdy and ready to rumble. | misc | Cow Puncher | Starting misc skill for a Cow Puncher. | |||
Use The Ol' Bean | Get smarter! | combat | 2 | Beanslinger | Once per combat Does not end turn | Reading a volume of Advanced Beancraft | |
Vampiric Yodel | Yodelay-hee-boo. | combat | 1 | Reading Intermediate Nex-Mex | |||
Wary | You're keepin' an eye out for trouble, 'cause you know it's keepin' an eye out for you. | misc | Beanslinger | Reading a volume of Advanced Beancraft |
Category List[ | ]
Subcategories
This category has the following 12 subcategories, out of 12 total.
- Skill icons (52 F)
B
- Beanslinger skills (12 P)
- Bovermind skills (4 P)
C
- Combat skills (32 P)
- Cow Puncher skills (11 P)
G
- General skills (9 P)
M
- Miscellaneous skills (18 P)
- Mob skills (23 P)
N
- Necro skills (7 P)
P
- Pardner skills (17 P)
S
- Skeletal thrall skills (3 P)
- Snake Oiler skills (11 P)
Pages in category "Skills"
The following 69 pages are in this category, out of 69 total.