Madness Maw Mine

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Minedoor.png
Madness Maw Mine
Area
West of the Mountains
Unlocked by

Items[edit | edit source]

Bad Guys[edit | edit source]

Icon hat robertoleader.png The head cultist
Bad guys
a cultist of Roberto (leader)
XP (kill)
50 - 53
XP (headband)
50 - 53
Drops
cultist leader mask
Head cultist1.png The lone cultists inside
Bad guys
a cultist of Roberto
XP (kill)
50 - 53
XP (headband)
50 - 53
Drops
70% chance of cultist mask
or
20% chance of tentacled badge

Head cultist5.png The cultist entrance guard
Bad guys
a cultist of Roberto
XP (kill)
50 - 53
XP (trick)
50 - 53
Drops
cultist mask

Several cultists are inside. If you wear a cultist mask or cultist leader mask they ignore you (or just bow to you). Alternatively, you can force cultists into a peaceful awakening by using an El Vibrato headband.

  • The entrance to the mine is guarded by a cultist of Roberto. If you do not have a mask or headband, you can fight him, or trick him with Outfoxin' 3, Hornswogglin' 3, or Intimidatin' 3.
    • If you encounter the guard on the way out, unmasked, you will only have options to fight or run past them.
  • On the first level you'll encounter one cultist by the door, and another one just before the passage downward. You can fight them, or headband them.
  • On level 2 you'll encounter three more individual cultists, which you can deal with in the same way.
  • On level 3 you'll find one more cultist, as well as the square-headed head cultist.

Notes[edit | edit source]