Wander events/Region F

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Region F: South West Encounters

Location Discovery[edit | edit source]


Encounter Text Location Unlocked
Through the shimmering waves of heat you see a massive pile of bones on the horizon, and veer <horsename> toward it to investigate. It turns out to be an even more massive pile of bones than you initially thought! Buffalo Pile
You grab a piece of blowing garbage to wipe the sweat from your brow (you should really get a handkerchief if you're going to keep riding in this heat) and the garbage turns out to be a flyer for a nearby tourist attraction. Petting Cemetery
You see a few buildings off in the distance and spur <horsename> toward them to investigate. It turns out to be the old Kellogg Sanatorium -- you remember reading about this place in the papers! Crazy guy, obsessed with bodily and spiritual purity, charging rich people an arm and a leg to eat bad food for a few weeks. Kellogg Ranch
You notice a black spot at the base of the mountains to the East. You feel compelled to go investigate. Madness Maw Mine
You see a fading old billboard off the side of the trail that reads "ROY BEAN'S HOUSE OF JUSTICE AND JELLY BEANS, THISAWAY" with an arrow pointing towards a small building in the distance. Roy Bean's House
You see a splash of color out of the corner of your eye, and it turns out to be a giant multicolored banner hung across the front of an old army fort. Fort of Darkness

Non-Combat Events[edit | edit source]


Type Encounter Conditions Options
Tiny forage.png
A spiky, bright blue shape catches your eye. You hop off of <horsename> to investigate it more closely.

It's a Hagar's Agave! They're native to Panama, but they can grow in these parts, especially in places that are too hot for teachers to be comfortable.

Repeatable
Tiny forage.png
You spy a patch of loco weed growing next to the trail. You hop down for a closer look, just to make sure it's not loco grass or loco flowers. Repeatable
Tiny nc.png
You come across a deserted campsite. There are signs of a struggle, but the only intact object is a crate with military stencils on it. You think they're military, at least. It's hard to tell with all the mushrooms.

Oh yeah, the crate is also, like, covered with mushrooms. I kinda buried the lede there.

It looks pretty flimsy, but you're not 100% sure you want to touch it.

Repeatable
Tiny nc.png
You find a crate lying at the side of the road. It has "LOST DUTCH OVEN MINE" stenciled on it -- isn't that way in the opposite corner of the territory? That's pretty lost. Repeatable
Tiny nc.png
You find a poor lost crate, which has been abandoned and forgotten by its owners. How sad! Repeatable
Tiny nc.png
You find a rectangular hole roughly three feet wide by six feet long by six feet deep. So it's either a grave or the future site of half an in-ground hot tub. Repeatable
Tiny elv.png
Your transponder starts making that bleeping noise that means either treasure or a monster, and who can resist that gamble? Not you!

At least, not in this encounter!

Anyway your involuntary risk-taking is rewarded when you find a high-tech crate. Sadly, it is locked.

Repeatable [El Vibrato transponder]
Tiny nc.png
Wouldn't you just know it, the trail is blocked by a bunch of boulders and fallen logs and barbell weights and an old cast-iron printing press, and all kinds of heavy stuff. Repeatable
  • Move that heavy stuff [Muscle 30]
    gain 50 - 53 XP
  • Ride around it
    continue travel
Tiny nc.png
Partway down the trail, <horsename> stumbles. They seem pretty tired from carrying you around all the time. Repeatable
  • Carry your horse for a while [Muscle 30]
    gain 50 - 53 XP
  • Sorry, horse!
    continue travel
Tiny nc.png
In the front yard of a small adobe building just off the side of the trail, you see a young woman working on a broken water pump. She pauses to dramatically wipe sweat from her brow with her hat. Repeatable
  • Help her fix it [Mysticality 30]
    gain 50 - 53 XP
  • Wish her luck and ride on
    continue travel
Tiny nc.png
Off the trail's shoulder, you see some ancient petroglyphs carved into a rock. Repeatable
  • Translate them [Mysticality 30]
    learn petroglyph clue 6: My sixth is the sixth of demonic opposing.
    + gain 50 - 53 XP
  • Ignore them
    continue travel
Tiny nc.png
This stretch of the trail has a fence bordering it, and someone has gone and put tin cans on all the fence posts, without shooting them off afterwards! What in the heck? Repeatable
  • Shoot them durn cans [Moxie 30]
    gain 50 - 53 XP
  • Leave them cans alone
    continue travel
Tiny nc.png
Off in the distance, you spot a hungry bobcat sneaking up an a cute li'l desert squirrel. How do you feel about that? Repeatable
  • I will not allow this [Moxie 30]
    gain 50 - 53 XP
  • It's nature's way
    continue travel

Combat Events[edit | edit source]


Type Encounter Conditions Non-Combat Options Combat Option
Tiny bandit.png
A shirtless man in tight stretchy pants charges at you out of nowhere.

No more! No more mushrooms! No more yogurt! No more exploring my inner consciousness while running in place! I'm gonna kill something! Kill it and eat it!

One-time
Fight him
Bad guys
a Kurtz-cult runaway
XP (kill)
50 - 53
Drops
Kurtzfit pants
Tiny bandit.png
Out in the open desert, among the rocks and dunes and underneath the scorching desert sun, you encounter a chef.

That probably doesn't sound all that strange, comparatively, but hold on while I go into more detail.

He has, somehow, hauled a full-size iron potbelly stove out into this blistering hothole, and is cooking something on it, though you can't tell what because all you see in the pan is fire. Rather than being drenched in sweat, he is literally steaming. Furthermore, he is muttering wildly to himself:

"Hotter gotta be hotter hot hot gotta cook cook it right through needs to be hot hotter hotter"

One-time
Fight him
Bad guys
a mad hedge chef
XP (kill)
50 - 53
Drops
25 - 35 meat
stove door
Tiny bandit.png
You hear gunshots and someone shouting nearby, and decide to investigate. This instinct is basically what separates an adventurer from a sane person.

You find a bandit in scorched and blackened clothes, wildly firing his pistol at the scenery. Everything he shoots bursts into flames, somehow.

One-time
Fight him
Bad guys
a cow-cult brigand
XP (kill)
50 - 53
Drops
smoking gun
Tiny cow.png
The already-intense heat intensifies. Sweat stings your eyes, and while it's stinging them you fail to use them to notice that you've ridden right into the middle of a herd of pyroboves. Repeatable
Hop down and ready your weapon This fight counts as a cow fight with value 6
Bad guys
a blackened pyrobove
a blackened pyrobove
a blackened pyrobove
a blackened pyrobove
XP (kill)
50 - 53
Drops
cow fangs
2 of
30% chance of infernal soul fragment
Tiny cow.png
You see what you take to be an oasis in the boiling heat of this region, and spur <horsename> toward it.

As you near it, you discover that you've been fooled. It wasn't an oasis at all, but an evil towering black stone cow monolith.

Anybody could make that mistake, really.

Repeatable
  • Ride away, and quickly [Dark Horse]
    continue travel
  • Try to bathe in it anyway
    gain Angry
Attack it This fight counts as a cow fight with value 6
Bad guys
an obsidian ungulith
XP (kill)
50 - 53
Drops
ungulith horn
1 of
Tiny goblin.png
Off to one side of the trail, you spot a cactus that doesn't look quite right. Specifically, it doesn't look right because it has a goblin face. As you get closer, you become pretty sure that it is actually just a goblin in a cactus outfit. It gives you some annoyed side-eye and tries to wave you away, but the cactus-arms aren't very mobile. One-time
Attack the goblin
Bad guys
a cactus-suited goblin
XP (kill)
50 - 53
Drops
cactus club
Tiny goblin.png
An odd flash of light nearby prompts you to stop and investigate. You discover a goblin with a strange hinged board covered with shiny foil, which they're using to reflect sunlight onto a pair of leather boots. One-time
Attack them
Bad guys
a goblin tanner
XP (kill)
50 - 53
Drops
overly-tanned boots
Tiny goblin.png
There's a goblin marching down the trail in a soldier's uniform, the pants of which have been seriously pinned-up to account for the goblin's stubby little legs. It salutes when it sees you. One-time
Attack the goblin
Bad guys
a goblin grave robber
XP (kill)
50 - 53
Drops
Purple Brain pin
Tiny skeleton.png
There's a skeleton out here in the desert. That's not very strange, because people die all the time in the desert. This skeleton, though, is doing arm-curls with a pair of iron dumbbells. He/She doesn't have any muscles, but somehow his/her bones are extremely ripped and/or swole. One-time
Fight him/her This fight counts as an undead fight with value 6
Bad guys
a thick-boned skeleton
XP (kill)
50 - 53
Drops
extra-large boots
Kellogg Ranch brochure
Tiny skeleton.png
Your travels are interrupted by a fairly disturbing sight -- a skeleton covered with weird glowing mushrooms, which is shambling toward you and making angry hissing sounds and weird gestures. One-time
Fight 'em This fight counts as an undead fight with value 6
Bad guys
a mushroom-covered skeleton
XP (kill)
50 - 53
Drops
mushroom-covered bone
Tiny skeleton.png
A shot rings out, and you duck just in time to avoid your hat being ruined. A skeleton is standing in the road ahead, arms akimbo, hands just over his/her holster, ready for another quick-draw.

Oh also he/she is literally on fire. I almost forgot to mention that.

One-time
Fight 'em This fight counts as an undead fight with value 6
Bad guys
a burnin' skeleton
XP (kill)
50 - 53
Drops
red-hot pistol
Tiny skeleton.png
Phew, it is crazy hot out here. The desert is just the worst. If you stay here too long, you could end up like one of those charred-black skeletons clacking toward you. Repeatable
Fight them This fight counts as an undead fight with value 6
Bad guys
a charred skeleton
a charred skeleton
a charred skeleton
XP (kill)
50 - 53
Drops
3-5 of
50% chance of gold tooth
Tiny undead.png
You stop to investigate a plume of smoke, and discover that where it is, there's no fire.

The next thing you discover is that it's not so much smoke as the charred ghost of someone who suffered a particularly grisly death.

Repeatable [Pale Horse]
Fight it This fight counts as an undead fight with value 6
Bad guys
a smoldering ghost
XP (kill)
50 - 53
Drops
2 bit of ectoplasm
Tiny snake.png
Looks like someone left their campfire burning. That's dangerous!

...On closer inspection, it turns out to be a nest of fire snakes. That's still pretty dangerous!

Repeatable
Fight 'em
Bad guys
a fire moccasin
a fire moccasin
XP (kill)
50 - 53
Drops
1-3 of
Snake Oilers only
Venom: 3 - 4
Medicine: 3 - 4
fire moccasin skin
Tiny elv.png
Your El Vibrato device starts bleeping, and the bleeping leads you to an unremarkable sand dune. Which quickly becomes remarkable when the robot buried underneath it wakes up. Repeatable [El Vibrato transponder]
  • Run away
    continue travel
Approach it
Bad guys
an El Vibrato construct
XP (kill)
50 - 53
Drops
2 - 3 El Vibrato scraps
20% chance of El Vibrato battery