Wander events/Region H

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Region H: North Coastal Encounters

Location Discovery[edit | edit source]


Encounter Text Location Unlocked
Off to the side of the trail, you see a big billboard reading "ALAMO RENT-A-MULE, THIS WAY." Alamo Rent-A-Mule
Your transponder beeps, indicating a spot to the east of where you're riding now. You nudge <horsename> in that direction, following the signal, until you encounter a cavernous opening in the foothills. Curious False Mountain
Your transponder beeps, indicating a spot to the west of where you're riding now. You spur <horsename> in that direction, and encounter a large hexagonal monolith of El Vibrato material. Curious Flat Plain
You see a sign off to the side of the trail reading "DEEPEST DELVE MINE, 3 MILES AHEAD AND 4 MILES DOWN." You mark the location on your map. Deepest Delve Mine
You see wisps of smoke rising above the pines nearby, and spur <horsename> over to investigate.

The source is a little shop, nestled deep in the forest -- almost as though the proprietor doesn't want customers to find it.

Halloway's Hideaway
Your booze sense tingles. You spur <horsename> toward the source of the disturbance in the liquorsphere, and find a little still hidden in the pines. Moonshine Still
As you're riding along, you're suddenly nearly bowled over by the smell of flowers. You follow your nose (well, technically you direct <horsename> to follow your nose) and find a delightful little home nestled among the trees. Olive Garden's Homestead

Non-Combat Events[edit | edit source]


Type Encounter Conditions Options
Tiny forage.png
<horsename> gets a little skittish, and a few moments later you understand why -- a low, Nordic drone signals the existence of a nearby hive of Viking bees.

You hop down and follow your ears to the source.

Repeatable
Tiny forage.png
You slam on <horsename>'s brakes because you're pretty sure you just saw a floating banana.

When you hop down to investigate, it turns out it's not floating, but perched precariously atop a thin stalk.

Picking it could be risky.

Repeatable
Tiny forage.png
You catch a whiff of an especially fragrant pine tree as you're riding down the trail toward your destination.

You park <horsename> next to it and look closer. It appears to be a Northern Moustache Pine! You've heard great things about the sap in these things.

Repeatable
Tiny nc.png
You find a crate at the side of the road. It has "MINING OR MAYBE FIRST-AID SUPPLIES" stenciled on it. Jeez, make up your mind, crate. Repeatable
Tiny nc.png
You find a makeshift grave. The wooden marker has been carved with the epitaph "Not from around here, but a real square little fella". Repeatable
Tiny elv.png
Your El Vibrato transponder leads you toward a darkened grove of trees.

You steer @horsename@ into it to investigate, and you discover that the reason the grove is dark is because there's one of those El Vibrato monoliths inside it, and the monolith is dark because it's not turned on.

That makes sense, right?

Repeatable [El Vibrato transponder]
Tiny nc.png
Your path is blocked by a large moose. Although somewhat related to cows, moose are not evil -- they're just jerks, like most of the animal kingdom. They are also quite large. This one is just sort of staring at you and doesn't seem inclined to move. Repeatable
  • Move that moose [Muscle 40]
    gain 70 - 73 XP
  • Go around
    continue travel
Tiny nc.png
A burly lumberjack-looking fellow has set up a table in the middle of the road, with a sign that says "TOLL ROAD: 1 ARM-WRASSLE". He grins widely when he sees you and plants the elbow of his absurdly muscular right arm in the middle of the table. Repeatable
  • Take the challenge [Muscle 40]
    gain 70 - 73 XP
  • Take the long way
    continue travel
Tiny nc.png
You pass through a clearing and see a young goblin carving something into a tree. It appears to say "GOLBINS RULE OK". Repeatable
  • Stop them [Mysticality 40]
    gain 70 - 73 XP
  • Leave them alone
    continue travel
Tiny nc.png
Off the trail's shoulder, you see some ancient petroglyphs carved into a rock. Repeatable
  • Translate them [Mysticality 40]
    learn petroglyph clue 8: My last are ES; speak to the one that’s alone.
    + gain 70 - 73 XP
  • Ignore them
    continue travel
Tiny nc.png
You come to the banks of a large river, swollen with recent rainstorms and seasonal snowmelt from the northern mountains. You may: Repeatable
  • Attempt to ford the river [Moxie 40]
    gain 70 - 73 XP
  • Caulk your horse and float it across
    continue travel
Tiny nc.png
Your eye catches a small wooden object at the side of the trail, and you stop to take a closer look. Turns out some kid lost their bandalore (what you would call a yo-yo, but the modern patent for that won't happen for another couple decades). Repeatable
  • Do some sweet y-- I mean bandalore tricks [Moxie 40]
    gain 70 - 73 XP
  • Bah! No time for kid's stuff!
    continue travel

Combat Events[edit | edit source]


Type Encounter Conditions Non-Combat Options Combat Option
Tiny bandit.png
A tree next to you explodes in a shower of splinters. You turn your head slightly to regard a stump with a hatchet sticking out of it, then turn the other way to regard the large bear that threw it at you.

On second glance, you see that he isn't a bear at all, but a big muscular man with a giant beard and bearskin pants.

One-time
Fight him
Bad guys
a grizzled mountain man
XP (kill)
70 - 73
Drops
bearskin pants
Tiny bandit.png
Well, that's odd. There's a tree stump here with a raw plucked chicken sitting on it, on a plate. You dismount and start walking over to take a closer look at it, when a shot rings out. The chicken jumps a foot into the air, on fire, and lands back on the plate -- perfectly roasted.

You slowly turn around and see a woman wearing a black chef's hat, blowing smoke from the end of her revolver.

One-time
  • Run away [Dark Horse]
    continue travel
  • Try to intimidate her [Intimidatin' 5]
    <continue conversation>
  • Try to outfox her [Outfoxin' 5]
    <continue conversation>
  • Try to hornswoggle her [Hornswogglin' 5]
    <continue conversation>
  • Run away
    continue travel
  • Throw your hands up
    gain Angry
Attack her
or
Oh crap!
Bad guys
a back-country chef-magus
XP (kill)
70 - 73
Drops
cookin' pistol
Tiny bandit.png
"Hey! Mister/Lady!"

A young woman with dark bobbed hair and a white apron is standing behind a makeshift wooden counter at the side of the road. Behind her, you can see a campfire and something that looks like a cross between a potbelly stove and a steam engine.

One-time
  • Pay the barista. [500 meat]
  • No!
    continue travel
Pay, but then throw the coffee at her. [500 meat]
Bad guys
a barrista
XP (kill)
70 - 73
Drops
500 meat
coffee-stained pants
Tiny cow.png
With a ghostly shrieking moooooooo, a cow skull wreathed in its own personal blizzard of freezing wind and shards of ice swoops toward you. Inasmuch as its possible to ascribe an emotional state to it, you would guess that emotion to be "upset". Repeatable
Defend yourself This fight counts as a cow fight with value 8
Bad guys
a cryobove
XP (kill)
70 - 73
Drops
cow fangs
1 of
Tiny cow.png
All of a sudden, you're being attacked by a vaguely cow-shaped ice sculpture, so rough that it could believably have been carved by cows themselves. It's a real surprise, because it isn't clear how that thing can move under its own power. Repeatable
Defend yourself This fight counts as a cow fight with value 8
Bad guys
an ice ungulith
XP (kill)
70 - 73
Drops
ungulith horn
1-2 of
5% chance of cowseye
Tiny goblin.png
A goblin runs up to you laughing. They're carrying a boulder over their head which is taller than they are. One-time
Attack the goblin
Bad guys
a goblin miner
XP (kill)
70 - 73
Drops
ring of strongth
Tiny goblin.png
A strange noise over the next hill makes you pause. It sounded kind of like a gunshot, but less "bang" and more "peeyoww". You creep up to the spot cautiously, and find a goblin fiddling with a large pistol with magical sigils engraved all over it. The goblin seems to be adjusting one of the sigils with a small engraving chisel. One-time
  • Buy the pistol [Gary, 500 meat]
    gain sigiled pistol
    + lose 500 meat
  • Intimidate them [Intimidatin' 5]
    <increases price to 700 meat>
  • Ask to examine the pistol [Outfoxin' 5]
    <reduces price to 500 meat>
  • Haggle with them [Hornswogglin' 5]
    <reduces price to 500 meat>
  • Don't buy the pistol [Gary, or no goblintongue]
    continue travel
  • Buy the pistol, 600 meat
    gain sigiled pistol
    + lose 600 meat
  • Leave them alone
    continue travel
Attack them
Bad guys
a goblin gunsmith
XP (kill)
70 - 73
Drops
sigiled pistol
Tiny goblin.png
The middle of the woods is not where you would expect to find a goblin with a big pompadour haircut, wearing a spangly sequined suit and cape, and doing a dance that involves a lot of pelvis thrusts and butt-wiggling. But, yeah, that's what you've found. One-time
Attack the goblin
Bad guys
a flashy goblin
XP (kill)
70 - 73
Drops
flashy boots
Tiny skeleton.png
A twig snaps in the woods behind you. You catch a moving shadow out of the corner of your eye, but nothing is there. You have the uncanny feeling that you're being followed.

Look, I'm on my way somewhere, can we just cut to the chase?

A huge skeleton, much taller than any human and with structure and posture somewhere in between a human and a gorilla, smashes out of the undergrowth and charges at you.

One-time
Fight 'em This fight counts as an undead fight with value 8
Bad guys
a bigfoot skeleton
XP (kill)
60 - 63
Drops
big furry boots
Tiny skeleton.png
You pass a skeleton with $skelposlow$ hat pulled down to conceal his/her face, hiking northward with a walking stick and large backpack. One-time
Attack him/her
or
Enough talk! Die, fiend!
or
I'm voting for your destruction! Die, fiend! This fight counts as an undead fight with value 8
Bad guys
a Canada-bound skeleton
XP (kill)
70 - 73
Drops
Necromancers, I Hate 'Em button
Tiny skeleton.png
A skeleton moseys up to you, wearing a leather vest, chaps, and a rancher-style felt hat, bleached white by long years in the sun. He also has a tin star on his lapel that says "TEXAS RANGER". He glares at you with suspicion in his eye sockets, but doesn't say anything. He's missing his jaw, so he probably can't even hiss like most skeletons. One-time
Attack him This fight counts as an undead fight with value 8
Bad guys
a skeletal Texas ranger
XP (kill)
70 - 73
Drops
Texas Ranger badge
Tiny skeleton.png
You are approached by the shambling skeleton of a man with a lumber axe and a big bushy beard. So it's either the skeleton of a lumberjack, or the skeleton of one of those johnny-come-lately axe and beard fans. Repeatable
Attack it This fight counts as an undead fight with value 8
Bad guys
a bearded skeleton
XP (kill)
70 - 73
Drops
4-6 of
Tiny undead.png
You encounter a ghost trapper, by which I mean the ghost of a fur trapper, not someone who traps ghosts. Or, well, maybe he just traps animal ghosts? He does have the ghost of a raccoon on his head. Repeatable [Pale Horse]
Approach it This fight counts as an undead fight with value 8
Bad guys
a ghost trapper
XP (kill)
70 - 73
Drops
ghost skin cap
bit of ectoplasm
Tiny snake.png
You hear a loud 'hissss!' except it actually sounds more like 'brrrr!', which is your first clue that you're being attacked by a cobrrra.

It's extremely rare to find one so near the desert, considering its far-northern habitat. Maybe that explains why it's so angry.

Repeatable
Fight it
Bad guys
a cobrrrrrra
XP (kill)
70 - 73
Drops
1-3 of
Snake Oilers only
Venom: 3 - 4
Medicine: 3 - 4
Tiny elv.png
Your transponder bleeps at you, which only means one thing: treasure or a fight!

...Oh, I guess that's really two things.

Anyway, this time it turned out to be a fight. Specifically a fight with a large robot. Well, assuming you decide to fight it.

Repeatable [El Vibrato transponder]
  • Leave it alone
    continue travel
Approach it
Bad guys
an El Vibrato construct
XP (kill)
70 - 73
Drops
3 - 4 El Vibrato scraps
El Vibrato battery
20% chance of moon bits